Goal: Survive the entire dungeon deck.
- Weapons (♦): Equip to fight monsters. Cannot attack a monster stronger than the last one you killed.
- Potions (♥): Restores health. You can only use one per room.
- Monsters (♣/♠): Fight barehanded (take full damage) or with a weapon (take damage = monster val - weapon val).
Fleeing: You can escape an untouched room [E], cards will be moved to bottom of deck.
URL Parameters:
- health - sets your starting health
- escapes - number of times you can escape consecutively
- invincible - starts with BFG9000 😁
- ltoe - Uses ≤ when comparing weapon stat with monster. Set to 0 to use <.
- Example: ?health=99&escapes=10&invincible=1
Extras:
- Press "+" to get a health boost.